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Wednesday, 30 November 2016
Wednesday, 23 November 2016
Fugitive - Camera Placement & Lighting Attempt 1
Yesterday Thomas and I were trying to achieve the lighting we need to create the sense of the car streamlining through the night. It looked alot brighter through renders in Maya, uploading them online seems to have dulled the images quality slightly. strange, Anyway there is still work to be done and the cone lights we applied to the headlights have seemed to have fallen away.
We also had the idea of adding streetlights overhead of the car that would intermittently light the interior with each passing. To better symbolize the fact this car is travelling through space.
We also had the idea of adding streetlights overhead of the car that would intermittently light the interior with each passing. To better symbolize the fact this car is travelling through space.
Tuesday, 22 November 2016
Monday, 21 November 2016
Maya: Progress, Textures & 3D Models
Maya Creation by Thomas Mayfield on Scribd
Antenna |
Dish |
Large Backdrop Buiding 1 |
Large Backdrop Building 2 |
Large Backdrop Building 3 |
Medium Building 1 |
Medium Building 2 |
Medium Building 3 |
Palm Tree |
Radio Tower |
Scene Test 1 |
Scene Test 2 |
Scene Test 3 |
Scene Test 4 |
Scene Test 4 ALT |
Environment Animation GIF |
Speedo 1 |
Speedo 2 |
Lighter Ambient Occlusion |
Lighter Lambert |
Lighter CTRL |
Dice |
Gearstick |
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