Wednesday, 23 November 2016

Fugitive - Camera Placement & Lighting Attempt 1

Yesterday Thomas and I were trying to achieve the lighting we need to create the sense of the car streamlining through the night. It looked alot brighter through renders in Maya, uploading them online seems to have dulled the images quality slightly. strange, Anyway there is still work to be done and the cone lights we applied to the headlights have seemed to have fallen away.

We also had the idea of adding streetlights overhead of the car that would intermittently light the interior with each passing. To better symbolize the fact this car is travelling through space.

Monday, 21 November 2016

Maya: Progress, Textures & 3D Models



Large Backdrop Buiding 1

Large Backdrop Building 2

Large Backdrop Building 3
Medium Building 1

Medium Building 2

Medium Building 3

Palm Tree

Radio Tower
Scene Test 1

Scene Test 2

Scene Test 3

Scene Test 4

Scene Test 4 ALT
Environment Animation GIF
Speedo 1

Speedo 2
Lighter Ambient Occlusion

Lighter Lambert
Lighter CTRL
The lighter has been rigged so that the Lid can move, the flame can turn on and off, and the small flint can rotate.