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Tuesday, 6 December 2016
Thursday, 1 December 2016
Narrative | Fugitive Car Update
After me and Thomas grouped up to sort the car yesterday, the outcome was these screenshots. The problems with the car is that the door needed sorting as did the dashboard within the car. The final steps of this car is adding some shots with the driver in and to rig the car to move and the wheels to move at the same time. We also added several cameras to the scene so that catching the shots would be easier for us during the animation process.
Wednesday, 30 November 2016
Wednesday, 23 November 2016
Fugitive - Camera Placement & Lighting Attempt 1
Yesterday Thomas and I were trying to achieve the lighting we need to create the sense of the car streamlining through the night. It looked alot brighter through renders in Maya, uploading them online seems to have dulled the images quality slightly. strange, Anyway there is still work to be done and the cone lights we applied to the headlights have seemed to have fallen away.
We also had the idea of adding streetlights overhead of the car that would intermittently light the interior with each passing. To better symbolize the fact this car is travelling through space.
We also had the idea of adding streetlights overhead of the car that would intermittently light the interior with each passing. To better symbolize the fact this car is travelling through space.
Tuesday, 22 November 2016
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